VB6 was the last "real" VB program before .NET obsoleted it.
I used it for decades when I was young, and I have never again used anything that was as good, as simple, as precise and as feature-complete. Debugging in VB6 was incredible. An incredible feat that I'm not sure has been repeated since? Perhaps the debugging capabilities of MSVC has caught up these days, in which case, kudos to them.
Maybe something exists today in the form of webdev? I wouldn't know as I'm stuck in the deep-end (backend).
I have used .NET the last few years. I made a full desktop application for someone, and I also wrote a map/level editor for a game in it. I have to say that I like C# a lot, but I don't like the editor, I don't like the graphical construction source file, because it's so easy to break your GUI. And I also hated the fact that drawing was slow on .NET no matter how hard I tried to make it fast.
Dolphin Smalltalk was fantastic for this and produced comprehensible, maintainable code with beautiful GUIs. It is a shame that great products have to die because the mediocre ones catch on.
If I recall correctly, you could write new code during debugging sessions, move the pointer to it and run it. Very dynamic. We can now do some of these things in VS or other tools with .Net, however VB was much more powerful in this regard. I can only recall there being one statement that required a rebuild - was it CreateObject or similar?
You can do the same thing in many languages derived from LISP, but supporting all that runtime monkey patching requires having dynamic indirections everywhere which add a ton of overhead.
I used it for decades when I was young, and I have never again used anything that was as good, as simple, as precise and as feature-complete. Debugging in VB6 was incredible. An incredible feat that I'm not sure has been repeated since? Perhaps the debugging capabilities of MSVC has caught up these days, in which case, kudos to them.
Maybe something exists today in the form of webdev? I wouldn't know as I'm stuck in the deep-end (backend).
I have used .NET the last few years. I made a full desktop application for someone, and I also wrote a map/level editor for a game in it. I have to say that I like C# a lot, but I don't like the editor, I don't like the graphical construction source file, because it's so easy to break your GUI. And I also hated the fact that drawing was slow on .NET no matter how hard I tried to make it fast.