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I've been involved with a few game projects and their developers. In general, everyone likes dealing with Epic because you can reach the actual developers quickly and they'll provide timely bug-fixes. Also, they are famously laid-back while your revenue is <$1 mio per game .. so most Indie developers experience them more as a charity than as a business.

Apple, on the other hand, is widely known as arbitrary, both on technical things and on what content or what games are allowed.

So if you tell a random game developer that Apple and Epic are fighting, most people will assume that it's Apple's fault because Epic has built up a lot of goodwill in that community.



We don't need assumptions. We have actual evidence that everyone can see. Epic started this fight and lost.




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