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>Do programmers only consider their own code sacrosanct, but anyone else's creative output free game?

I don't, and I share as much as I can after losing things a couple times.

It's important to keep in mind though that software is really fundamentally different than art: software is a liability and has to be maintained whereas a work of art is (usually) more or less created once. The models that support software development probably don't work well with art.



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