Thanks for linking this talk. I've been wanting to get more into modern C++ after spending the last ten years in backend webapps in Perl/Python/PHP/Ruby.
It's hardly modern C++ what you will see in this talk. Mike Acton even said that they only use C++ because it's game industry standard but he would prefer C. If you want to start with modern c++ watch this: CppCon 2015: Bjarne Stroustrup “Writing Good C++14”
No, it's not about modern C++. Please don't follow his tips for regular C++ programming. His approach is "C with classes" which is common in extreme game dev (e.g. Carmack's engines).
Modern C++ practitioners care about security and best practices to avoid data corruption, you hardly find anything like that in talks that use C++ as "C with classes" subset.